| Package | org.papervision3d.materials.shadematerials |
| Class | public class CellMaterial |
| Inheritance | CellMaterial EnvMapMaterial AbstractSmoothShadeMaterial AbstractLightShadeMaterial TriangleMaterial MaterialObject3D flash.events.EventDispatcher |
| Method | Defined by | ||
|---|---|---|---|
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CellMaterial(light:LightObject3D, color_1:int, color_2:int, steps:int)
| CellMaterial | ||
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Creates a copy of the material.
| MaterialObject3D | |
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copy(material:MaterialObject3D):void
Copies the properties of a material.
| MaterialObject3D | |
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destroy():void
| MaterialObject3D | |
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drawTriangle(face3D:Triangle3D, graphics:Graphics, renderSessionData:RenderSessionData, altBitmap:BitmapData = null, altUV:Matrix = null):void
| EnvMapMaterial | |
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registerObject(displayObject3D:DisplayObject3D):void
| MaterialObject3D | |
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toString():String
Returns a string value representing the material properties.
| MaterialObject3D | |
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unregisterObject(displayObject3D:DisplayObject3D):void
| MaterialObject3D | |
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updateBeforeRender(renderSessionData:RenderSessionData):void
| AbstractLightShadeMaterial | |
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updateBitmap():void
Updates the BitmapData bitmap from the given texture.
| MaterialObject3D | |
| CellMaterial | () | constructor |
public function CellMaterial(light:LightObject3D, color_1:int, color_2:int, steps:int)Parameters
light:LightObject3D |
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color_1:int |
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color_2:int |
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steps:int |