Packageorg.ascollada
Classpublic class ASCollada



Public Constants
 ConstantDefined by
  DAE_ACCESSOR_ELEMENT : String = "accessor"
[static]
ASCollada
  DAE_ALL_ELEMENT : String = "all"
[static]
ASCollada
  DAE_AMBIENT_MATERIAL_PARAMETER : String = "ambient"
[static]
ASCollada
  DAE_ANGULAR_ELEMENT : String = "angular"
[static]
ASCollada
  DAE_ANGULAR_VELOCITY_ELEMENT : String = "angular_velocity"
[static]
ASCollada
  DAE_ANIMATION_ELEMENT : String = "animation"
[static]
ASCollada
  DAE_ANIMCLIP_ELEMENT : String = "animation_clip"
[static]
ASCollada
  DAE_ANNOTATE_ELEMENT : String = "annotate"
[static]
ASCollada
  DAE_A_ONE_ELEMENT : String = "A_ONE"
[static]
ASCollada
  DAE_ASPECT_CAMERA_PARAMETER : String = "aspect_ratio"
[static]
ASCollada
  DAE_ASSET_ELEMENT : String = "asset"
[static]
ASCollada
  DAE_ATTACHMENT_ELEMENT : String = "attachment"
[static]
ASCollada
  DAE_AUTHOR_ASSET_PARAMETER : String = "author"
[static]
ASCollada
  DAE_AUTHORINGTOOL_ASSET_PARAMETER : String = "authoring_tool"
[static]
ASCollada
  DAE_BIND_ELEMENT : String = "bind"
[static]
ASCollada
  DAE_BINDMATERIAL_ELEMENT : String = "bind_material"
[static]
ASCollada
  DAE_BINDMATRIX_SKIN_INPUT : String = "INV_BIND_MATRIX"
[static]
ASCollada
  DAE_BINDSHAPEMX_SKIN_PARAMETER : String = "bind_shape_matrix"
[static]
ASCollada
  DAE_BIND_TEXTURE_SURFACE_ELEMENT : String = "bind_texture_surface"
[static]
ASCollada
  DAE_BIND_VERTEX_INPUT : String = "bind_vertex_input"
[static]
ASCollada
  DAE_BODY_ATTRIBUTE : String = "body"
[static]
ASCollada
  DAE_BOOL_ARRAY_ELEMENT : String = "bool_array"
[static]
ASCollada
  DAE_BOX_ELEMENT : String = "box"
[static]
ASCollada
  DAE_BUMP_MATERIAL_PARAMETER : String = "bump"
[static]
ASCollada
  DAE_CAMERA_ELEMENT : String = "camera"
[static]
ASCollada
  DAE_CAMERA_ORTHO_ELEMENT : String = "orthographic"
[static]
ASCollada
  DAE_CAMERA_PERSP_ELEMENT : String = "perspective"
[static]
ASCollada
  DAE_CAPSULE_ELEMENT : String = "capsule"
[static]
ASCollada
  DAE_CENTER_OF_MASS_ELEMENT : String = "center_of_mass"
[static]
ASCollada
  DAE_CHANNEL_ELEMENT : String = "channel"
[static]
ASCollada
  DAE_CHANNELS_ELEMENT : String = "channels"
[static]
ASCollada
  DAE_CLOSED_ATTRIBUTE : String = "closed"
[static]
ASCollada
  DAE_CLOSEDU_ATTRIBUTE : String = "closed_u"
[static]
ASCollada
  DAE_CLOSEDV_ATTRIBUTE : String = "closed_v"
[static]
ASCollada
  DAE_COLLADA_ELEMENT : String = "COLLADA"
[static]
ASCollada
  DAE_COLOR_ELEMENT : String = "color"
[static]
ASCollada
  DAE_COLOR_LIGHT_PARAMETER : String = "color"
[static]
ASCollada
  DAE_COMMENTS_ASSET_PARAMETER : String = "comments"
[static]
ASCollada
  DAE_CONST_ATTENUATION_LIGHT_PARAMETER : String = "constant_attenuation"
[static]
ASCollada
  DAE_CONSTRAINT_ATTRIBUTE : String = "constraint"
[static]
ASCollada
  DAE_CONTRIBUTOR_ASSET_ELEMENT : String = "contributor"
[static]
ASCollada
  DAE_CONTROLLER_ELEMENT : String = "controller"
[static]
ASCollada
  DAE_CONTROLLER_MORPH_ELEMENT : String = "morph"
[static]
ASCollada
  DAE_CONTROLLER_SKIN_ELEMENT : String = "skin"
[static]
ASCollada
  DAE_CONTROL_VERTICES_ELEMENT : String = "control_vertices"
[static]
ASCollada
  DAE_CONVEX_HULL_OF_ATTRIBUTE : String = "convex_hull_of"
[static]
ASCollada
  DAE_CONVEX_MESH_ELEMENT : String = "convex_mesh"
[static]
ASCollada
  DAE_COPYRIGHT_ASSET_PARAMETER : String = "copyright"
[static]
ASCollada
  DAE_COUNT_ATTRIBUTE : String = "count"
[static]
ASCollada
  DAE_CREATED_ASSET_PARAMETER : String = "created"
[static]
ASCollada
  DAE_CVS_SPLINE_INPUT : String = "POSITION"
[static]
ASCollada
  DAE_CYLINDER_ELEMENT : String = "cylinder"
[static]
ASCollada
  DAE_DAMPING_ELEMENT : String = "damping"
[static]
ASCollada
  DAE_DATA_ELEMENT : String = "data"
[static]
ASCollada
  DAE_DEGREE_ATTRIBUTE : String = "degree"
[static]
ASCollada
  DAE_DENSITY_ELEMENT : String = "density"
[static]
ASCollada
  DAE_DEPTH_ELEMENT : String = "depth"
[static]
ASCollada
  DAE_DIFFUSE_MATERIAL_PARAMETER : String = "diffuse"
[static]
ASCollada
  DAE_DYNAMIC_ELEMENT : String = "dynamic"
[static]
ASCollada
  DAE_DYNAMIC_FRICTION_ATTRIBUTE : String = "dynamic_friction"
[static]
ASCollada
  DAE_DYNAMICS_ELEMENT : String = "dynamics"
[static]
ASCollada
  DAE_EFFECT_ELEMENT : String = "effect"
[static]
ASCollada
  DAE_ELLIPSOID_ELEMENT : String = "ellipsoid"
[static]
ASCollada
  DAE_EMISSION_MATERIAL_PARAMETER : String = "emission"
[static]
ASCollada
  DAE_EMITTER_ELEMENT : String = "emitter"
[static]
ASCollada
  DAE_ENABLED_ELEMENT : String = "enabled"
[static]
ASCollada
  DAE_END_ATTRIBUTE : String = "end"
[static]
ASCollada
  DAE_EQUATION_ELEMENT : String = "equation"
[static]
ASCollada
  DAE_EXTRA_ELEMENT : String = "extra"
[static]
ASCollada
  DAE_FACE_ATTRIBUTE : String = "face"
[static]
ASCollada
  DAE_FACE_ELEMENT : String = "face"
[static]
ASCollada
  DAE_FALLOFFANGLE_LIGHT_PARAMETER : String = "falloff_angle"
[static]
ASCollada
  DAE_FALLOFFEXPONENT_LIGHT_PARAMETER : String = "falloff_exponent"
[static]
ASCollada
  DAE_FALSE_KEYWORD : String = "false"
[static]
ASCollada
  DAEFC_EASE_INOUT_ANIMATION_INPUT : String = "EASE_IN_OUT"
[static]
ASCollada
  DAEFC_TCB_ANIMATION_INPUT : String = "TCB"
[static]
ASCollada
  DAE_FLOAT_ARRAY_ELEMENT : String = "float_array"
[static]
ASCollada
  DAE_FLOAT_TYPE : String = "float"
[static]
ASCollada
  DAE_FORCE_FIELD_ELEMENT : String = "force_field"
[static]
ASCollada
  DAE_FORMAT_ELEMENT : String = "format"
[static]
ASCollada
  DAE_FORMAT_HINT_COMPRESSABLE_VALUE : String = "COMPRESSABLE"
[static]
ASCollada
  DAE_FORMAT_HINT_D_VALUE : String = "D"
[static]
ASCollada
  DAE_FORMAT_HINT_ELEMENT : String = "format_hint"
[static]
ASCollada
  DAE_FORMAT_HINT_FLOAT_VALUE : String = "FLOAT"
[static]
ASCollada
  DAE_FORMAT_HINT_HIGH_VALUE : String = "HIGH"
[static]
ASCollada
  DAE_FORMAT_HINT_LA_VALUE : String = "LA"
[static]
ASCollada
  DAE_FORMAT_HINT_LOW_VALUE : String = "LOW"
[static]
ASCollada
  DAE_FORMAT_HINT_L_VALUE : String = "L"
[static]
ASCollada
  DAE_FORMAT_HINT_MID_VALUE : String = "MID"
[static]
ASCollada
  DAE_FORMAT_HINT_NORMALIZED3_VALUE : String = "NORMALIZED3"
[static]
ASCollada
  DAE_FORMAT_HINT_NORMALIZED4_VALUE : String = "NORMALIZED4"
[static]
ASCollada
  DAE_FORMAT_HINT_RGBA_VALUE : String = "RGBA"
[static]
ASCollada
  DAE_FORMAT_HINT_RGB_VALUE : String = "RGB"
[static]
ASCollada
  DAE_FORMAT_HINT_SINT_VALUE : String = "SINT"
[static]
ASCollada
  DAE_FORMAT_HINT_SNORM_VALUE : String = "SNORM"
[static]
ASCollada
  DAE_FORMAT_HINT_SRGB_GAMMA_VALUE : String = "SRGB_GAMMA"
[static]
ASCollada
  DAE_FORMAT_HINT_UINT_VALUE : String = "UINT"
[static]
ASCollada
  DAE_FORMAT_HINT_UNORM_VALUE : String = "UNORM"
[static]
ASCollada
  DAE_FORMAT_HINT_XYZ_VALUE : String = "XYZ"
[static]
ASCollada
  DAE_FORMAT_HINT_XYZW_VALUE : String = "XYZW"
[static]
ASCollada
  DAE_FXCMN_ANNOTATE_ELEMENT : String = "annotate"
[static]
ASCollada
  DAE_FXCMN_BIND_ELEMENT : String = "bind"
[static]
ASCollada
  DAE_FXCMN_BOOL_ELEMENT : String = "bool"
[static]
ASCollada
  DAE_FXCMN_CODE_ELEMENT : String = "code"
[static]
ASCollada
  DAE_FXCMN_COMPILEROPTIONS_ELEMENT : String = "compiler_options"
[static]
ASCollada
  DAE_FXCMN_COMPILERTARGET_ELEMENT : String = "compiler_target"
[static]
ASCollada
  DAE_FXCMN_FLOAT2_ELEMENT : String = "float2"
[static]
ASCollada
  DAE_FXCMN_FLOAT3_ELEMENT : String = "float3"
[static]
ASCollada
  DAE_FXCMN_FLOAT4_ELEMENT : String = "float4"
[static]
ASCollada
  DAE_FXCMN_FLOAT4X4_ELEMENT : String = "float4x4"
[static]
ASCollada
  DAE_FXCMN_FLOAT_ELEMENT : String = "float"
[static]
ASCollada
  DAE_FXCMN_FRAGMENT_SHADER : String = "FRAGMENT"
[static]
ASCollada
  DAE_FXCMN_HALF2_ELEMENT : String = "half2"
[static]
ASCollada
  DAE_FXCMN_HALF3_ELEMENT : String = "half3"
[static]
ASCollada
  DAE_FXCMN_HALF4_ELEMENT : String = "half4"
[static]
ASCollada
  DAE_FXCMN_HALF4X4_ELEMENT : String = "half4x4"
[static]
ASCollada
  DAE_FXCMN_HALF_ELEMENT : String = "half"
[static]
ASCollada
  DAE_FXCMN_HINT_ELEMENT : String = "technique_hint"
[static]
ASCollada
  DAE_FXCMN_INCLUDE_ELEMENT : String = "include"
[static]
ASCollada
  DAE_FXCMN_INT_ELEMENT : String = "int"
[static]
ASCollada
  DAE_FXCMN_NAME_ELEMENT : String = "name"
[static]
ASCollada
  DAE_FXCMN_NEWPARAM_ELEMENT : String = "newparam"
[static]
ASCollada
  DAE_FXCMN_SAMPLER1D_ELEMENT : String = "sampler1D"
[static]
ASCollada
  DAE_FXCMN_SAMPLER2D_ELEMENT : String = "sampler2D"
[static]
ASCollada
  DAE_FXCMN_SAMPLER3D_ELEMENT : String = "sampler3D"
[static]
ASCollada
  DAE_FXCMN_SAMPLERCUBE_ELEMENT : String = "samplerCUBE"
[static]
ASCollada
  DAE_FXCMN_SEMANTIC_ELEMENT : String = "semantic"
[static]
ASCollada
  DAE_FXCMN_SETPARAM_ELEMENT : String = "setparam"
[static]
ASCollada
  DAE_FXCMN_STRING_ELEMENT : String = "string"
[static]
ASCollada
  DAE_FXCMN_SURFACE_ELEMENT : String = "surface"
[static]
ASCollada
  DAE_FXCMN_VERTEX_SHADER : String = "VERTEX"
[static]
ASCollada
  DAE_FXSTD_BLINN_ELEMENT : String = "blinn"
[static]
ASCollada
  DAE_FXSTD_COLOR_ELEMENT : String = "color"
[static]
ASCollada
  DAE_FXSTD_CONSTANT_ELEMENT : String = "constant"
[static]
ASCollada
  DAE_FXSTD_FLOAT_ELEMENT : String = "float"
[static]
ASCollada
  DAE_FXSTD_LAMBERT_ELEMENT : String = "lambert"
[static]
ASCollada
  DAE_FXSTD_PHONG_ELEMENT : String = "phong"
[static]
ASCollada
  DAE_FXSTD_STATE_ALPHA_ELEMENT : String = "alpha"
[static]
ASCollada
  DAE_FXSTD_STATE_BACK_ELEMENT : String = "back"
[static]
ASCollada
  DAE_FXSTD_STATE_DESTALPHA_ELEMENT : String = "dest_alpha"
[static]
ASCollada
  DAE_FXSTD_STATE_DEST_ELEMENT : String = "dest"
[static]
ASCollada
  DAE_FXSTD_STATE_DESTRGB_ELEMENT : String = "dest_rgb"
[static]
ASCollada
  DAE_FXSTD_STATE_FACE_ELEMENT : String = "face"
[static]
ASCollada
  DAE_FXSTD_STATE_FAIL_ELEMENT : String = "fail"
[static]
ASCollada
  DAE_FXSTD_STATE_FRONT_ELEMENT : String = "front"
[static]
ASCollada
  DAE_FXSTD_STATE_FUNC_ELEMENT : String = "func"
[static]
ASCollada
  DAE_FXSTD_STATE_MASK_ELEMENT : String = "mask"
[static]
ASCollada
  DAE_FXSTD_STATE_MODE_ELEMENT : String = "mode"
[static]
ASCollada
  DAE_FXSTD_STATE_REF_ELEMENT : String = "ref"
[static]
ASCollada
  DAE_FXSTD_STATE_RGB_ELEMENT : String = "rgb"
[static]
ASCollada
  DAE_FXSTD_STATE_SRCALPHA_ELEMENT : String = "src_alpha"
[static]
ASCollada
  DAE_FXSTD_STATE_SRC_ELEMENT : String = "src"
[static]
ASCollada
  DAE_FXSTD_STATE_SRCRGB_ELEMENT : String = "src_rgb"
[static]
ASCollada
  DAE_FXSTD_STATE_VALUE : String = "value"
[static]
ASCollada
  DAE_FXSTD_STATE_ZFAIL_ELEMENT : String = "zfail"
[static]
ASCollada
  DAE_FXSTD_STATE_ZPASS_ELEMENT : String = "zpass"
[static]
ASCollada
  DAE_FXSTD_TEXTURE_ATTRIBUTE : String = "texture"
[static]
ASCollada
  DAE_FXSTD_TEXTURE_ELEMENT : String = "texture"
[static]
ASCollada
  DAE_FXSTD_TEXTURESET_ATTRIBUTE : String = "texcoord"
[static]
ASCollada
  DAE_GEOMETRY_ELEMENT : String = "geometry"
[static]
ASCollada
  DAE_GRAVITY_ATTRIBUTE : String = "gravity"
[static]
ASCollada
  DAE_HALF_EXTENTS_ELEMENT : String = "half_extents"
[static]
ASCollada
  DAE_HEIGHT_ELEMENT : String = "height"
[static]
ASCollada
  DAE_HOLE_ELEMENT : String = "h"
[static]
ASCollada
  DAE_HOLLOW_ELEMENT : String = "hollow"
[static]
ASCollada
  DAE_ID_ATTRIBUTE : String = "id"
[static]
ASCollada
  DAE_IDREF_ARRAY_ELEMENT : String = "IDREF_array"
[static]
ASCollada
  DAE_IDREF_TYPE : String = "IDREF"
[static]
ASCollada
  DAE_IMAGE_ELEMENT : String = "image"
[static]
ASCollada
  DAE_IMAGE_INPUT : String = "IMAGE"
[static]
ASCollada
  DAE_INDEX_ATTRIBUTE : String = "index"
[static]
ASCollada
  DAE_INDEXOFREFRACTION_MATERIAL_PARAMETER : String = "index_of_refraction"
[static]
ASCollada
  DAE_INERTIA_ELEMENT : String = "inertia"
[static]
ASCollada
  DAE_INITASNULL_ELEMENT : String = "init_as_null"
[static]
ASCollada
  DAE_INITASTARGET_ELEMENT : String = "init_as_target"
[static]
ASCollada
  DAE_INITCUBE_ELEMENT : String = "init_cube"
[static]
ASCollada
  DAE_INITFROM_ELEMENT : String = "init_from"
[static]
ASCollada
  DAE_INITPLANAR_ELEMENT : String = "init_planar"
[static]
ASCollada
  DAE_INITVOLUME_ELEMENT : String = "init_volume"
[static]
ASCollada
  DAE_INPUT_ANIMATION_INPUT : String = "INPUT"
[static]
ASCollada
  DAE_INPUT_ELEMENT : String = "input"
[static]
ASCollada
  DAE_INPUT_SEMANTIC_ATTRIBUTE : String = "input_semantic"
[static]
ASCollada
  DAE_INPUT_SET_ATTRIBUTE : String = "input_set"
[static]
ASCollada
  DAE_INSTANCE_ANIMATION_ELEMENT : String = "instance_animation"
[static]
ASCollada
  DAE_INSTANCE_CAMERA_ELEMENT : String = "instance_camera"
[static]
ASCollada
  DAE_INSTANCE_CONTROLLER_ELEMENT : String = "instance_controller"
[static]
ASCollada
  DAE_INSTANCE_EFFECT_ELEMENT : String = "instance_effect"
[static]
ASCollada
  DAE_INSTANCE_EMITTER_ELEMENT : String = "instance_emitter"
[static]
ASCollada
  DAE_INSTANCE_FORCE_FIELD_ELEMENT : String = "instance_force_field"
[static]
ASCollada
  DAE_INSTANCE_GEOMETRY_ELEMENT : String = "instance_geometry"
[static]
ASCollada
  DAE_INSTANCE_LIGHT_ELEMENT : String = "instance_light"
[static]
ASCollada
  DAE_INSTANCE_MATERIAL_ELEMENT : String = "instance_material"
[static]
ASCollada
  DAE_INSTANCE_NODE_ELEMENT : String = "instance_node"
[static]
ASCollada
  DAE_INSTANCE_PHYSICS_MATERIAL_ELEMENT : String = "instance_physics_material"
[static]
ASCollada
  DAE_INSTANCE_PHYSICS_MODEL_ELEMENT : String = "instance_physics_model"
[static]
ASCollada
  DAE_INSTANCE_PHYSICS_SCENE_ELEMENT : String = "instance_physics_scene"
[static]
ASCollada
  DAE_INSTANCE_RIGID_BODY_ELEMENT : String = "instance_rigid_body"
[static]
ASCollada
  DAE_INSTANCE_RIGID_CONSTRAINT_ELEMENT : String = "instance_rigid_constraint"
[static]
ASCollada
  DAE_INSTANCE_VSCENE_ELEMENT : String = "instance_visual_scene"
[static]
ASCollada
  DAE_INTANGENT_ANIMATION_INPUT : String = "IN_TANGENT"
[static]
ASCollada
  DAE_INT_ARRAY_ELEMENT : String = "int_array"
[static]
ASCollada
  DAE_INTERPENETRATE_ELEMENT : String = "interpenetrate"
[static]
ASCollada
  DAE_INTERPOLATION_ANIMATION_INPUT : String = "INTERPOLATION"
[static]
ASCollada
  DAE_JOINT_NODE_TYPE : String = "JOINT"
[static]
ASCollada
  DAE_JOINTS_ELEMENT : String = "joints"
[static]
ASCollada
  DAE_JOINT_SKIN_INPUT : String = "JOINT"
[static]
ASCollada
  DAE_KEYWORDS_ASSET_PARAMETER : String = "keywords"
[static]
ASCollada
  DAE_KNOT_SPLINE_INPUT : String = "KNOTS"
[static]
ASCollada
  DAE_LIBRARY_ANIMATION_CLIP_ELEMENT : String = "library_animation_clips"
[static]
ASCollada
  DAE_LIBRARY_ANIMATION_ELEMENT : String = "library_animations"
[static]
ASCollada
  DAE_LIBRARY_CAMERA_ELEMENT : String = "library_cameras"
[static]
ASCollada
  DAE_LIBRARY_CONTROLLER_ELEMENT : String = "library_controllers"
[static]
ASCollada
  DAE_LIBRARY_EFFECT_ELEMENT : String = "library_effects"
[static]
ASCollada
  DAE_LIBRARY_EMITTER_ELEMENT : String = "library_emitters"
[static]
ASCollada
  DAE_LIBRARY_FFIELDS_ELEMENT : String = "library_force_fields"
[static]
ASCollada
  DAE_LIBRARY_GEOMETRY_ELEMENT : String = "library_geometries"
[static]
ASCollada
  DAE_LIBRARY_IMAGE_ELEMENT : String = "library_images"
[static]
ASCollada
  DAE_LIBRARY_LIGHT_ELEMENT : String = "library_lights"
[static]
ASCollada
  DAE_LIBRARY_MATERIAL_ELEMENT : String = "library_materials"
[static]
ASCollada
  DAE_LIBRARY_NODE_ELEMENT : String = "library_nodes"
[static]
ASCollada
  DAE_LIBRARY_PMATERIAL_ELEMENT : String = "library_physics_materials"
[static]
ASCollada
  DAE_LIBRARY_PMODEL_ELEMENT : String = "library_physics_models"
[static]
ASCollada
  DAE_LIBRARY_PSCENE_ELEMENT : String = "library_physics_scenes"
[static]
ASCollada
  DAE_LIBRARY_VSCENE_ELEMENT : String = "library_visual_scenes"
[static]
ASCollada
  DAE_LIGHT_AMBIENT_ELEMENT : String = "ambient"
[static]
ASCollada
  DAE_LIGHT_DIRECTIONAL_ELEMENT : String = "directional"
[static]
ASCollada
  DAE_LIGHT_ELEMENT : String = "light"
[static]
ASCollada
  DAE_LIGHT_POINT_ELEMENT : String = "point"
[static]
ASCollada
  DAE_LIGHT_SPOT_ELEMENT : String = "spot"
[static]
ASCollada
  DAE_LIMITS_ELEMENT : String = "limits"
[static]
ASCollada
  DAE_LIN_ATTENUATION_LIGHT_PARAMETER : String = "linear_attenuation"
[static]
ASCollada
  DAE_LINEAR_ELEMENT : String = "linear"
[static]
ASCollada
  DAE_LINES_ELEMENT : String = "lines"
[static]
ASCollada
  DAE_LINESTRIPS_ELEMENT : String = "linestrips"
[static]
ASCollada
  DAE_LOOKAT_ELEMENT : String = "lookat"
[static]
ASCollada
  DAE_MASS_ELEMENT : String = "mass"
[static]
ASCollada
  DAE_MASS_FRAME_ELEMENT : String = "mass_frame"
[static]
ASCollada
  DAE_MATERIAL_ATTRIBUTE : String = "material"
[static]
ASCollada
  DAE_MATERIAL_ELEMENT : String = "material"
[static]
ASCollada
  DAE_MATRIX_ELEMENT : String = "matrix"
[static]
ASCollada
  DAE_MATRIX_TYPE : String = "float4x4"
[static]
ASCollada
  DAEMAX_AMOUNT_TEXTURE_PARAMETER : String = "amount"
[static]
ASCollada
  DAEMAX_ASPECTRATIO_LIGHT_PARAMETER : String = "aspect_ratio"
[static]
ASCollada
  DAEMAX_CAMERA_MB_BIAS_PARAMETER : String = "bias"
[static]
ASCollada
  DAEMAX_CAMERA_MB_DISABLEANTIALIAS_PARAMETER : String = "disable_antialiasing"
[static]
ASCollada
  DAEMAX_CAMERA_MB_DISABLEFILTER_PARAMETER : String = "disable_filtering"
[static]
ASCollada
  DAEMAX_CAMERA_MB_DISPLAYPASSES_PARAMETER : String = "display_passes"
[static]
ASCollada
  DAEMAX_CAMERA_MB_DITHERSTRENGTH_PARAMETER : String = "dither_strength"
[static]
ASCollada
  DAEMAX_CAMERA_MB_DURATION_PARAMETER : String = "duration"
[static]
ASCollada
  DAEMAX_CAMERA_MB_NORMWEIGHTS_PARAMETER : String = "normalized_weights"
[static]
ASCollada
  DAEMAX_CAMERA_MB_TILESIZE_PARAMETER : String = "tile_size"
[static]
ASCollada
  DAEMAX_CAMERA_MB_TOTALPASSES_PARAMETER : String = "total_passes"
[static]
ASCollada
  DAEMAX_CAMERA_MOTIONBLUR_ELEMENT : String = "motion_blur"
[static]
ASCollada
  DAEMAX_CAMERA_TARGETDISTANCE_PARAMETER : String = "target_distance"
[static]
ASCollada
  DAEMAX_DECAY_START_PARAMETER : String = "decay_start"
[static]
ASCollada
  DAEMAX_DECAY_TYPE : String = "decay_type"
[static]
ASCollada
  DAEMAX_DEFAULT_TARGET_DIST_LIGHT_PARAMETER : String = "target_default_dist"
[static]
ASCollada
  DAEMAX_DISPLACEMENT_MATERIAL_PARAMETER : String = "displacement"
[static]
ASCollada
  DAE_MAX_ELEMENT : String = "max"
[static]
ASCollada
  DAEMAX_EMISSIONLEVEL_MATERIAL_PARAMETER : String = "emission_level"
[static]
ASCollada
  DAEMAX_FACEMAP_MATERIAL_PARAMETER : String = "face_map"
[static]
ASCollada
  DAEMAX_FACETED_MATERIAL_PARAMETER : String = "faceted"
[static]
ASCollada
  DAEMAX_FAR_ATTEN_END_PARAMETER : String = "far_attenuation_end"
[static]
ASCollada
  DAEMAX_FAR_ATTEN_START_PARAMETER : String = "far_attenuation_start"
[static]
ASCollada
  DAEMAX_FILTERCOLOR_MATERIAL_PARAMETER : String = "filter_color"
[static]
ASCollada
  DAEMAX_FRAMERATE_PARAMETER : String = "frame_rate"
[static]
ASCollada
  DAEMAX_INDEXOFREFRACTION_MATERIAL_PARAMETER : String = "index_of_refraction"
[static]
ASCollada
  DAEMAX_LIGHT_AFFECTS_SHADOW : String = "light_affects_shadow"
[static]
ASCollada
  DAEMAX_LIGHT_MAP : String = "light_map"
[static]
ASCollada
  DAEMAX_MAX_PROFILE : String = "MAX3D"
[static]
ASCollada
  DAEMAX_NEAR_ATTEN_END_PARAMETER : String = "near_attenuation_end"
[static]
ASCollada
  DAEMAX_NEAR_ATTEN_START_PARAMETER : String = "near_attenuation_start"
[static]
ASCollada
  DAEMAX_OUTERCONE_LIGHT_PARAMETER : String = "outer_cone"
[static]
ASCollada
  DAEMAX_OVERSHOOT_LIGHT_PARAMETER : String = "overshoot"
[static]
ASCollada
  DAEMAX_PROJ_IMAGE : String = "proj_image"
[static]
ASCollada
  DAEMAX_SHADOW_AFFECTS : String = "affect_list"
[static]
ASCollada
  DAEMAX_SHADOW_ATTRIBS : String = "shadow_attributes"
[static]
ASCollada
  DAEMAX_SHADOW_LIST_CASTS : String = "casts_shadows"
[static]
ASCollada
  DAEMAX_SHADOW_LIST_EXCLUDES : String = "list_is_exclusive"
[static]
ASCollada
  DAEMAX_SHADOW_LIST_ILLUMINATES : String = "is_illuminated"
[static]
ASCollada
  DAEMAX_SHADOW_LIST_NODE : String = "list_nodes"
[static]
ASCollada
  DAEMAX_SHADOW_MAP : String = "shadow_map"
[static]
ASCollada
  DAEMAX_SHADOW_PROJ_COLOR : String = "shadow_color"
[static]
ASCollada
  DAEMAX_SHADOW_PROJ_COLOR_MULT : String = "shadow_color_mult"
[static]
ASCollada
  DAEMAX_SHADOW_TYPE : String = "type"
[static]
ASCollada
  DAEMAX_SHADOW_TYPE_MAP : String = "type_map"
[static]
ASCollada
  DAEMAX_SHADOW_TYPE_RAYTRACE : String = "type_raytrace"
[static]
ASCollada
  DAEMAX_SKY_CAST_SHADOWS_PARAMETER : String = "cast_shadows"
[static]
ASCollada
  DAEMAX_SKY_COLOR_MAP : String = "color_map"
[static]
ASCollada
  DAEMAX_SKY_COLOR_MAP_AMOUNT_PARAMETER : String = "color_map_amount"
[static]
ASCollada
  DAEMAX_SKY_COLOR_MAP_ON_PARAMETER : String = "color_map_on"
[static]
ASCollada
  DAEMAX_SKY_INTENSITY_ON : String = "intensity_on"
[static]
ASCollada
  DAEMAX_SKY_LIGHT : String = "skylight"
[static]
ASCollada
  DAEMAX_SKY_RAY_BIAS_PARAMETER : String = "ray_bias"
[static]
ASCollada
  DAEMAX_SKY_RAYS_PER_SAMPLE_PARAMETER : String = "rays_per_sample"
[static]
ASCollada
  DAEMAX_SKY_SKYMODE : String = "sky_mode"
[static]
ASCollada
  DAEMAX_SPECLEVEL_MATERIAL_PARAMETER : String = "spec_level"
[static]
ASCollada
  DAEMAX_TARGET_CAMERA_PARAMETER : String = "target"
[static]
ASCollada
  DAEMAX_TARGET_LIGHT_PARAMETER : String = "target"
[static]
ASCollada
  DAEMAX_USE_FAR_ATTEN_PARAMETER : String = "use_far_attenuation"
[static]
ASCollada
  DAEMAX_USE_NEAR_ATTEN_PARAMETER : String = "use_near_attenuation"
[static]
ASCollada
  DAEMAX_USERPROPERTIES_NODE_PARAMETER : String = "user_properties"
[static]
ASCollada
  DAEMAX_WIREFRAME_MATERIAL_PARAMETER : String = "wireframe"
[static]
ASCollada
  DAEMAYA_AMBIENTSHADE_LIGHT_PARAMETER : String = "ambient_shade"
[static]
ASCollada
  DAEMAYA_BLINDNAME_PARAMETER : String = "BLINDNAME"
[static]
ASCollada
  DAEMAYA_BLINDTYPE : String = "BLINDTYPEID"
[static]
ASCollada
  DAEMAYA_DOUBLE_SIDED_PARAMETER : String = "DOUBLE_SIDED"
[static]
ASCollada
  DAEMAYA_DRIVER_INPUT : String = "DRIVER"
[static]
ASCollada
  DAEMAYA_DROPOFF_LIGHT_PARAMETER : String = "dropoff"
[static]
ASCollada
  DAEMAYA_ENDTIME_PARAMETER : String = "end_time"
[static]
ASCollada
  DAEMAYA_HAPERTURE_PARAMETER : String = "horizontal_aperture"
[static]
ASCollada